Version history

27 DECEMBER 2011
v0.3 is released!
v 0.3 includes:
  • removed unwanted hints in map 1
  • lower melee weapon placement in map 2
  • new finale map!"The carpark"
  • fixed loading bug
  • changed taking ammo behaviour
26 DECEMBER 2011
v0.2 is released!
v 0.2 includes:

  • tweaked pump shotgun  reload animation
  • tweaked chrome shotgun  reload animation
  • tweaked autoshotgun reload animation
  • tweaked spa shotgun reload animation
  • deleted ammo refill in map 1
  • minor graphical tweaks in map 1
  • minor zombie collision fixes in map 1
  • elevator shaft in map 1 now has vignette
  • the door in now map 1 now hints that it is locked instead of static text
  • fixed map 1 elevator having graphical glitch
  • fixed zombies not spawning when replaying again
  • button in map 2 now glows
  • zombies now spawn faster in map 2 gaunlet panic event
  • tier 1 weapons in map 2 are now random
  • reduced melee fatigue for crowbar
  • reduced melee fatigue for machete

25 DECEMBER 2011
Public beta is released!